Implementasi Permainan Edukatif Upcycle Kardus Untuk Penanaman Nilai Karakter Melalui Media Pembelajaran Hak dan Kewajiban Pada Anak di Rubbik School Semarang

Dwi Muhammad Arif, Maria Anita Sari, Asna Diana, Silviana Silviana, Abdul Karim

Abstract


This research is motivated by the assignment of the Leadership Project course for students of the
PPG Teacher Candidate study program at FKIP Ivet University which is carried out at Rubbik School
Semarang, a private institution that facilitates children from underprivileged families, dropping out of school,
and busking, because they want to help their parents' economy. The presence of students to implement
educational games upcycle cardboard for instilling character values through learning media for rights and
obligations in children at rubbik school.
Descriptive qualitative research method that describes the implementation of educational games to
instill religious, honest, disciplined and caring characters through learning media rights and obligations.
The results of the study show that in instilling religious character, children are accustomed to praying before
doing activities and being grateful after completing them, especially in carrying out worship. Honest
character, the existence of harmony between words and actions so that it is expected to become a person who
is trusted by others. Disciplined character, consistently implementing all forms of rules or regulations
wherever they are. Caring character, instilling attitudes and actions that reflect concern for other people
and communities in need.
Keywords: Educational games, character values, learning media

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DOI: https://doi.org/10.61689/waspada.v13i1.729

DOI (PDF): https://doi.org/10.61689/waspada.v13i1.729.g548

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